Procedural generation of cities
In this Bachelor’s thesis several existing procedural city generation systems are described and a new city generation system based on those is presented. The procedural city generation system presented in this thesis generates cities without needing any input from user but allows the user to change parameters interactively. In addition, a comparsion between existing city generation systems and presented city generation system is given.
Graduation Thesis language
Graduation Thesis type
Bachelor - Computer Science
Ahti Peder, Raimond-Hendrik Tunnel