UT Institute of Computer Science Graduation Theses Registry

Using Mirrors in Computer Game
Name Kerstin Äkke
Abstract This thesis describes possible game mechanics based on the use of functional mirrors.
The GameFlow model is used as a guide in developing a computer game that uses one of the previously described mechanics as a core mechanic. Fulfillment of The GameFlow model conditions and general user experience are evaluated based on user testing.
Graduation Thesis language Estonian
Graduation Thesis type Bachelor - Computer Science
Supervisor(s) Raimond-Hendrik Tunnel
Defence year 2018
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