|Real-Time Strategy on Platforms Game Design|
|Abstract|| This thesis describes the design of and the game mechanics in real-time strategy and platform computer game genres. The paper represents, how the mechanics from these genres were combined as one genre, real-time strategy on platforms, and were used to design a new computer game. |
The designed game Queen Aerisilium was created as a part of this thesis. The game is a real-time strategy game, which is using the mechanics of a platform game genre. The general user-friendliness and the peculiar game mechanics of the developed game are evaluated by user testing.
|Graduation Thesis language||English|
|Graduation Thesis type||Bachelor - Computer Science|