Game development for Android platform

Name
Ats Vendik
Abstract
The purpose of this thesis was to document the development process of a game on the Android platform. The genre was deliberately chosen to service the relatively undiscovered niche of music games and to avoid competing on the overly saturated mainstream market. The thesis focuses on explaining the numerous technological choices made regarding the development platform, environment and libraries as well as describing multiple encountered problems and their solutions. Due to the limited size of the thesis most of the attention is concentrated on Android platform and music game specific issues, like thread management and onset detection. The game that was developed in the duration of this project includes all the described elements, but requires additional polish to achieve the level of quality commonly found in successful commercial mobile games.
Graduation Thesis language
Estonian
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Margus Niitsoo
Defence year
2012
 
PDF