Go board game implementation for Android platform

Name
Sergei Mihhailov
Abstract
The purpose of this bachelor thesis is to develop an application for GNU Go artificial intelligence engine and analyze the development process from project management point of view. In this thesis author explains all rules of Go board game in details. Author also shows that in order to “teach” computer to play Go, many obstacles should be overcome and explains how those problems are solved today in theory and practice. This thesis also contains author's clarifications on the subject of development tools choices for Android application development.
Graduation Thesis language
Estonian
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Vambola Leping
Defence year
2014
 
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