Case Study in Mobile Testing – Based on Playtech Estonia Practice

Name
Anne-Liis Tamm
Abstract
Software testing has become a crucial activity in software development, as it helps to assess and improve the quality of the developed software. As more and more everyday tasks move into the virtual world, software development and the quality of the delivered software will come into focus. The focus on the speed of development, quality, and possible features of software applications has increased over the last years and can highlight problems and thought-provoking issues – how efficient are the testing processes and what can be improved? Can the testing processes be automated? As there are different development lifecycle models, testing procedures can vary depending on the project, the development department, or the company. Also, testing procedures and their aspects are not so straightforward and clearly delineated. This thesis describes the testing procedures used by the Mobile QA team in Playtech Estonia’s Casino Unit. The procedures and their different aspects were identified and described based on staff interviews and Confluence reviews. Based on the findings and the literature reviews, the advantages and disadvantages of the procedures that are currently used were identified and discussed. In addition, possible areas of improvement were described and possible solutions for them were presented to the Mobile QA team. As a result of this case study, the Mobile QA team received a detailed overview of the procedures they are currently using and a number of suggestions for improvements. The team gave feedback on the suggestions and prioritized the solutions based on their importance and feasibility. Keywords: software testing, case study in software testing, mobile testing, test automation, mobile application test automation
Graduation Thesis language
English
Graduation Thesis type
Master - Software Engineering
Supervisor(s)
Dietmar Alfred Paul Kurt Pfahl, Kerli Rungi
Defence year
2015
 
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