Simulation Game in a Web Browser

Name
Handre Elias
Abstract
The goal of this thesis is to create a game in which a physical
phenomenon is simulated and run in a browser. In the game, water waves
are simulated based on 1-D wave equation. The graphics of the game are
displayed using WebGL. The game can be played with a mouse or a webcam.
The player must make water waves to move a boat to certain locations in
the water. The mouse input is used to make water waves at certain locations. The webcam allows for detection of hand movements and makes
water waves based on the hand movements. The thesis will give an introduction to WebGL, explains the wave equation, solves it and explains how the game applies it. A method for detecting movement from video is also given.
Graduation Thesis language
Estonian
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Benson Muite, Eero Vainikko
Defence year
2016
 
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