Delta Building Visualisation and Optimisation

Name
Aleksander Nikolajev
Abstract
During this thesis, a visualisation of an academic building model in the Unity game engine was created. The thesis describes the optimisations and pathfinding solution for simulated people, as well as the design principles used to make the visualisation enjoyable for the viewer. The thesis concludes with testing the optimisation and pathfinding, along with verifying if the visualisation was pleasant to watch.
Graduation Thesis language
English
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Raimond-Hendrik Tunnel
Defence year
2018
 
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