Dwarf Block Game Development - Dwarf Simulation

Name
Aleksei Beljajev
Abstract
The thesis describes the process of creating non-player controlled characters for video game Dwarf Block. An overview of different approaches for implementing an artificial intelligence (AI) in games is given. In order to figure out what features are important for creating a good AI, various tests were conducted and results analyzed.
Graduation Thesis language
English
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Jaanus Jaggo
Defence year
2020
 
PDF Extras