Thesis Writing Simulator - A Choice-Driven Life Simulation Game

Name
Mihkel Roomet
Abstract
This thesis describes the development of an educational life simulation game called Thesis Writing Simulator. The game is meant to offer an immersive experience of a young adult's typical struggles. It looks to inspire players by giving them ideas on how to improve their health behaviors. To ensure adequate accuracy, the logic of the game is based on theory and empirical evidence. The game was tested twice, on five users each time. The results of the second testing showed significant improvement from the first.
Graduation Thesis language
English
Graduation Thesis type
Bachelor - Computer Science
Supervisor(s)
Mark Muhhin
Defence year
2024
 
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