Non-Euclidean Space in Virtual Reality

Henri Sellis
In virtual reality, infinite free movement is limited by the size of the real-world room that the player is in. The aim of this thesis was to create non-Euclidean space in virtual reality where geometry is not matched one-to-one with the real-world space. In such virtual space, the player could move across greater area than the real-world play area would allow. The result of this thesis is a virtual reality game where the player must solve puzzles in non-Euclidean space.
Graduation Thesis language
Graduation Thesis type
Bachelor - Computer Science
Madis Vasser
Defence year
PDF Extras